can i save an array with a game ini?
i want to know if i can save an array to load it later on a game ini because i want to make a world editor for my oldblox project and i want to know if game inis work on this case:
{oldblox stdio}-->[create world]-->(save as ini)-----
|
v
{oldblox game room}
{start a world id var for players}<----{Load game ini array}<-------------?
|
|______>[delete players with diferent world id]----->{draw the array of the ini}
array:
????????
???????? _____________\ SAVED ON INIs ==========> [loaded on game room]
???????? / [made on other room]
????????
(is the same array for 2 different rooms to create the game)
and the question is ¿can i save an array using game INIs or theres an other way to do it?
Replies (2)
Last message on 13 Apr 2019
Size43
(Administrator)
on
1 Apr 2019, 17:11:24
You can't directly save arrays to the GameINI.
You could use ds_grids in combination with ds_grid_write (see YYG's documentation) to turn a ds_grid into a string, which you can save in the INI.